Difference between revisions of "MXB PaintEd"

From PiBoSo Documentation
Jump to navigation Jump to search
(Created page with "To Create a .pnt file #Download Templates and PaintEd<br/><br/> #Save your finished designs as .tga (anywhere you like)<br>'''tga files must be named correctly!'''<br/> #*liv...")
 
Line 1: Line 1:
To Create a .pnt file
===To Create a .pnt File===


#Download Templates and PaintEd<br/><br/>
#Download Templates and PaintEd<br/><br/>
Line 23: Line 23:
  MX Bikes/rider/boots
  MX Bikes/rider/boots
<br/><br/>
<br/><br/>
To unpack a .pnt file
===To Unpack a .pnt File===


1) Click Paint Read, choose a .pnt file
1) Click Paint Read, choose a .pnt file


2) Click Unpack, choose a directory to save to
2) Click Unpack, choose a directory to save to

Revision as of 15:19, 1 October 2014

To Create a .pnt File

  1. Download Templates and PaintEd

  2. Save your finished designs as .tga (anywhere you like)
    tga files must be named correctly!
    • livery.tga (bike graphics)
    • rider.tga (rider kit)
    • helmet.tga
    • gloves.tga
    • boots.tga

  3. Open PaintEd, click Dir Read button, and locate the folder where you saved your paints. When loaded, the filenames will appear on the left.

  4. Type in a name for you paint in the Name box, then click the Pack button.

  5. Save the .pnt file in the appropriate folder in the MX Bikes install directory:



Bike Livery:

MX Bikes/bikes/350f/paints

Rider Kit:

MX Bikes/rider/paints

Helmet:

MX Bikes/rider/helmets/default/paints

Gloves:

MX Bikes/rider/gloves/

Boots:

MX Bikes/rider/boots



To Unpack a .pnt File

1) Click Paint Read, choose a .pnt file

2) Click Unpack, choose a directory to save to